Discord server: https://discord.gg/2MY7W39kBg
Source code:
https://github.com/AndroidModLoader/GTASA_SkyGFXMobile
Author: RusJJ a.k.a. [-=KILL MAN=-]

Changes in Beta 0.5:
- Fixes for previous beta (as always!)
- A new effects! Not all of them are in the final state:
  - FXAA
  - Chromatic Abberation
  - Vignette
  - Depth of Field
  - Post image filter (CSB)
  - Bloom
  - Godrays
  - Water refraction
  - Neo Waterdrops (currently not available)
- Restored effects:
  - Speed blur
  - Grain (when its rainy or you're wearing night/thermal goggles)
  - Radiosity
  - Underwater ripple (classic version + shader version which imitates PS2 logic)
  - Heat haze

Changes in Beta 0.4:
- Fixes for previous beta
- Corrected Fog distance, again
- Lens Flare like on PS2
- Water Fog intensity is now smaller
- Water color fix (also in JPatch)
- Restored PS2 effect: Coronas white core (look closely at siren lights!)
- Fixed moonphases
- Fixed custom colorcycles
- Transparent LockOn like on PS2
- Darker peds/vehicles when you look at the sun (PS2)
- Sun size almost like on PS2
- Water like on PS2

Changes in Beta 0.3:
- This version was made from scrap to be a better version of previous betas
- Everything was made from nothing!
- Moonphases (disable in a config if there's problems)
- Better effects
- Changed reflections
- REAL dualpass